Built up the next level and compiled the exe! Here's it's blog page: http://philosophergamer.blogspot.com/2009/11/gauntlet10.html
I think one of the things that's tripped me up in the past that rather than rearranging content that I've made before, I code up entirely new objects. This is like making up new enemies and platforms in a mario game, every single time AND making a level, instead of taking the platforms and enemies already made and simply arranging the level.
I was headed toward that here, but I think I got out in time, heh! And it's made a few more assets to use in future.
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