Sunday, August 5, 2012

Fight Cycle: Update

Quite a few additions since last time - A gym, a yard where you can grow food to eat or sell the excess, and a moves system you can optionally use (by default it's on). I really like the yard system because each click on the fight, main or gym pages is recorded and each day more food grows in the yard, relative to it - then any extra that builds up is sold to an NPC store, which sets up how much game money will be distributed at the end of a fight cycle. I really like how the economy rises from actual people and their actions!

Originally I posted this over here, should have done it here first otherwise google might think I'm just cutting and pasting others content! When it's my own, but I always seem to type it up somewhere else first! Bad habit!

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