Just really, really un-huge. If that's a word.
Sure there will be some bashing of (minor) monsters, but it's small scale.
It's the sort of 'you tumbled out into the world, maybe there's stuff going on, but it's not like some gods gone and crafted you a special extra last unicorn destiny to pass through'
Oh, well, a fragmentary destiny, yes, because it's a game - so there's like a track where you can get good at self healing. And get some armour. And be able to swing a club or staff a few times without getting tired.
Not the huge 'you are a god in the fictional world, nerdy gamer! A god!' stuff that is spouted everywhere. Even modern games that have rangers or fighter or others have these super capable dudes who are basically gods who, well, what else would they do with all that but follow their super special secret club destiny to big, huge, enormous things...
Tired. So tired.
I mean I know traditional fantasy structure just reeks of this.
But why bother? Unless you can't see how contrived the whole super mega personal destiny is.
How about instead yeah, you can look forward to putting together some nice armour, being able to recover fairly quick. But apart from that, if some lord is looking to invade some land, no, there wont be some promised investigation phase where you discover their plans then a promised combat that is fully balanced and you will save the day.
Maybe you'll build yourself up, stick your nose into that.
And die.
So why do that?
Why do that indeed - it's a good question.
One you don't ask when you've got a super special double famous destiny laid out for you and a GM desperately hoping you wont fall off it by standing in the fire.
Different Topic Side note: Oh, and think the idea of having lying in roleplay design is a social sickness. Just thought I'd chuck that in as a contemporary note. But hey, nobody has to listen to anyone else on social behaviour because...well I dunno, but they don't. So keep on deleting those posts that nay say! Oh wait, this is my blog, can't delete this one - that's disappointing.
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