|There's one now! Run!|
One of the first times I come across a rune keeper in action - near that quest where you rescue Robb Thornley? He's tied to a post with a bunch of orcs around?
I see a lightening special effect then KA WANG...my client starts to crash, offering me a big black square. And oh yes, can you log in fast enough...well, for a second you think you can as you see your character standing there...then a second loading screen and you realise it's dumping you at the closest retreat point! DAMMIT!
Luckily the character I was playing was kind of a TP gathering experiment - but still, I was aiming for the satisfaction of a level 20 no defeats.
On the other hand, latter I got defeated again but just by monsters this time, and I found they had added some self revive mechanism?? Wow, that's different? When was that added? When your character uses it, he actually says "Wrong bet!" before getting up again. No, really!
Okay, not really.
But I will say it lends alot more credence to the idea your character isn't getting killed, just getting the stuffing knocked out of him. There's a time limit on how long it is before you can use the revive option again. Nice addition. I wonder if guild wars 2 will keep the death jog while insisting they have no penalty for defeat (jeez, the more they try to avoid a penalty, the lamer the penalty gets - ie, plodding along in a death job), or give one free revive an hour?