Saturday, May 7, 2011
Life Game, a draft, #1
The central idea is simply to grow edible vegetables for yourself. Yeah, been said before. But!...
The idea is that the more you can supply your own vital need (ie, eating - unless your a vampire, in which case see my vampire section...) the more you are politically free to make long term choices, instead of making short term choices for survival/food reasons, but which may undermine your long term values.
It's not a binary state - instead the more you can supply your own food, the more you achieve this status, where you can choose a long term agenda without short term threat swaying the decision.
Further the idea, should one agree with the notion of it all, is to also grow plants (like suger snap peas, beens, etc) in small containers and offer these plants (along with a note on the general philosophy described here) to people. Because just looking after yourself, although glamourised in capitalist society, simply isn't enough. It's just really effective dividing and conquering. I mean, if you wanted to divide people, how would you do it? Well, certainly one thing you'd do is encourage them to only look after themselves. And seriously, how well do you know your neighbours? (ps: If I actually get posts from people who know all their neighbours, I'll start looking into whether alot more people do than I think - but for now, I think most people are cut off at that level).
So, that's the draft. I've put off writing anything on it for trying to word it right, so I quit trying to be perfect on the first try and instead atleast wrote something on it.