Say you had a board game where at certain points the rules say you have to eat a slice of salami or something. Not a problem for your average omnivore, of course.
Okay, now imagine someone who says they are a vegetarian, plays it.
And they eat the salami. And you point out the apparent contradiction, but they act like your being rude - they say "No, it's just a game! What on earth are you poking at here?"
Wouldn't you think something is way off there?
Somehow they think that if it's done in a game, it's kind of shielded off from the rest of reality or their own supposed value system?
Now take someone who thinks their a fine, upstanding person, and present them a game where the rules say to lie to someone else, fooling into thinking the game is one thing (a sort of lightweight feel good movie like game) but actually it ends in murder porn/snuff movie, with the material they worked up for the feelgood movie (ie, their character) repurposed for the sake of that murder porn getting off that. AND the fooled person is socially expected to work towards that goal and the jollies of the people fooling them. They should apply their imagination to it.
Now, say the person who identifies them as fine and upstanding does this - is it kind of off for them to say "Hey, it's just a game! None of this has anything to do with real life or my own supposed value system"?
What do you think? I was told I was rude for trying to dig out that fact. I suspect with A: Whether something sounds rude and B: Whether it's true, A gets priority.
People think the truth is always going to be flattering. And if they aren't flattered, then it must be a lie or someone being rude.
[GW2] Bugged Ending
14 hours ago