Philosophy in life. Philosophy in life spent gaming. Table top RPGs, mmorpgs, video games, and more.
Showing posts with label food. Show all posts
Showing posts with label food. Show all posts
Sunday, August 5, 2012
Fight Cycle: Update
Quite a few additions since last time - A gym, a yard where you can grow food to eat or sell the excess, and a moves system you can optionally use (by default it's on). I really like the yard system because each click on the fight, main or gym pages is recorded and each day more food grows in the yard, relative to it - then any extra that builds up is sold to an NPC store, which sets up how much game money will be distributed at the end of a fight cycle. I really like how the economy rises from actual people and their actions!
http://fightcycle.freehostingcloud.com/login.php
Originally I posted this over here, should have done it here first otherwise google might think I'm just cutting and pasting others content! When it's my own, but I always seem to type it up somewhere else first! Bad habit!
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