Spotted a great page on growing your own vegetables for profit and even as a main wage and this womans experience with that. Really informative!
I've been looking at the idea of growing and selling myself - just working on the growing at the moment mostly. It sounds like she has an awesome set up!
http://hubpages.com/_1yt6a3e3yrcm0/hub/Can-I-make-a-living-from-growing-vegetables-at-home
Philosophy in life. Philosophy in life spent gaming. Table top RPGs, mmorpgs, video games, and more.
Showing posts with label income. Show all posts
Showing posts with label income. Show all posts
Sunday, January 3, 2010
Monday, December 7, 2009
In terms of dependable income, game design isn't really fair
Think about it - when someone sells an orange, for example, the other person buys the orange, eats it, then buys another orange exactly like it. They don't expect the next orange to have better graphics or a new feature. They will keep buying the same thing.
This leads to an amount of certainty for the orange seller, since that demand is always there.
But with game design, once you've released something, it's released forever. You can't make space invaders again, it always has to be space invaders with some new twist or graphics upgrade or whatever.
And I'm not sure that's fair. Or I'm starting to think for my own paradigm, it isn't. Sure it's fun to invent new things, but when you look at it as some sort of income for your life, it's just a life of quiet desperation and uncertainty. That's not right?
What's the solution?
I'm not sure. Is there some way to make space invaders again, as an example, and people play it without going 'Hey, that's just space invaders, so I'll wash my hands of this straight away (and thus remove any certainty of income for you)'.
Perhaps some vector like newspaper columnists do, as while columnists also do make new stuff all the time, it's often based around the same principles of real life human concerns and so has repeating elements that can be sold again and again. So perhaps if you take your space invaders clone but plug in some text to it's gameplay about current events, that might give you a more dependable structure of income instead of the 'New! NEW! NEW!' culture of desperation we have now?
I think it'd suit me to try this as an experiment.
Labels:
dependable income,
fairness,
game design,
income,
new material
Monday, October 26, 2009
Make money online (suplemental income) review: Rewards Central
Okay, cutting straight to what's important (when considering a supplemental income)! How much money do you get each day with rewards central!?
3 points per quick survey per day (3 points is roughly 3 cents Australian)
2 points per advert web click from their site
2 points per bonus advert web click (there wasn't a bonus right when I started, but one came along shortly after)
So about 7 cents Australian a day. Think of it this way, if you had $1000 in the bank at 2.75% interest (which is what the commonwealth bank has at the moment on the netbank saver) gives you 7cents a day. Would you like to have $1000 more in your savings, giving interest? This is the equivalent of having interest from $1000, in terms of supplemental income.
http://www.rewardscentral.com.au/Join/Default.aspx?refer=scrollbreak
Now on top of that there have been around two reward e-mails per week from rewards central, which you get 5 points from (or you can choose to get entries into a $10,000 cash draw). So at around 10 points/cents a week it's more like a bit over 8 points/cents a day. And perhaps as we ride out the economic downturn, there will be more?
Also the adverts are nicely presented and kind of interesting (perhaps somewhat targeted, in other words). They also sometimes have a small treasure chest in them which has bonus rewards for the first 100 people to click it (top prize is $100 (not points, dollars!), second is $50, etc). Make sure you click on that first and foremost if you see one!! Otherwise you miss out! It's clearly their way of making you really look at e-mail, which seems a win/win way of doing it.
On top of that when you join you get 50 points/50 cents. If you fill out the whole profile, you get another 50 points/50 cents. Whether you want to give those details...well, even if you just join, it's 50 points!
And something that's important to me when I look up stuff; When can you cash out? At 3,300 points, which gives you $30. (and thats why I say each point is roughly worth a cent). You could also wait until you have 10,100 points for $100 dollars, which is a slightly better point conversion rate. Which might be worthwhile waiting for, if you see the details on their bank below.
http://www.rewardscentral.com.au/Join/Default.aspx?refer=scrollbreak
If your finding this info useful, please use the link above as it's a referal to my account :) Much obliged!
There's still more to it - there's an instant win game (you need to finish a quiz on the site to unlock this), where you can guess numbers each day and see if you win. With the best configuration (I think) you have a 1 in 2000 chance of winning 2000 points/$20 dollars! Not great odds, but it's free and a bit of a flutter, so it's a fun amusement!
What's quite interesting is the bank - you can deposit points in their bank for a month or up to six months, and it has returns that (as of this writing) start at 7.55 variable interest PA and go up from there based on time or points amount (600 points gets even better rates, 2000 even better). And the only way I've seen them vary is up (by .25 percent!)! So your not just sitting on points, waiting to get to 3,300, you can actually make them earn you even more per day on top of what your were earning before!! At rates which are better than what the banks are offering, too!
http://www.rewardscentral.com.au/Join/Default.aspx?refer=scrollbreak
And then there is, as far as I can tell, Rewards Centrals sister site, MyOpinions. Again you earn 50 points for signing up, 50 points for filling out the profile, and you can transfer these points to Rewards Central. I've gotten roughly two surveys every fortnight, which can earn you a bit over 100 points each AND around 10 competition entries - and even if you get screened out you get around 10 points and a competition entry. The competition is for $5000, which is drawn every three months or so, I think.
ALSO they have an instant win game you can play once per week. It lists your win history and I've gotten about 50% five point/cent payouts and 50% ten point/cent payouts. You have a one in 49 chance of winning 500 points/roughly $5 with this game each week, which isn't bad odds given your not paying for a ticket to play (I think it's better odds than tattslotto, when I checked - it's certainly cheaper/free). Even if you don't win that, your winning five or ten cents, which might not sound like much but you are now five or ten cents ahead of where you were before! Even more supplemental income!
http://www.myopinions.com.au/join/default.aspx?refer=scrollbreak
So there's the referal, much obliged if you use it! :) I'm thinking of giving MyOpinions it's own review latter on, since it's tucked in at the end of the Rewards Central one here. But they link in together so well it needed to be mentioned right now!
So, those links again (oh yeah, this is a monetized post!) and have a good one! :)
http://www.rewardscentral.com.au/Join/Default.aspx?refer=scrollbreak
http://www.myopinions.com.au/join/default.aspx?refer=scrollbreak
Edit: After about a month and a bit I've made nearly 1,000 points, combining both rewards central and my opinion points.
And feel free to ask questions in the comments section!
Labels:
cash games,
earn,
games,
income,
make money,
make money online,
money,
prizes,
rewards
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