Philosophy in life. Philosophy in life spent gaming. Table top RPGs, mmorpgs, video games, and more.
Showing posts with label proof of bad concept. Show all posts
Showing posts with label proof of bad concept. Show all posts
Thursday, August 12, 2010
Challenge: Can you NOT win?
Tesh put forth the hypothesis that you can have challenge without risk - risk is like a seperate thing, like oxygen is seperate from hydrogen (...though you can't have water without it...).
So, talk or perhaps make a game and let that do the walking for me!? Introducing proof of (bad) concept!
The bullets, they head toward a ship you can move around. What will you do? If you don't happen to do anything, does it matter at all?
Can you win? Can you not win?
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