Monday, July 21, 2014

Non violent game world activity: Making torches

This is in rough draft form, so forgive the stream of conciousness format!

This time it's making torches, either for sale or for personal use. I'm thinking maybe you roll a DC 15 check, with the GM randomly determining if it's a INT or WIZ check to find or dig up a pool of bubbling tar.

Once you've found one the GM randomly determines if you use INT, DEX or WIZ to make it. Ie, if you're figuring out the technical details - or if you're just juggling the components into place - or if it's a matter of working with what you have into a synergous whole.

Roll a nat one and you fail and the pool has been used up (whether that's forever or a few weeks is up to the GM)

These tasks assume this is not the end of the world stuff - your character is not pushing themselves to the limit, because frankly that's a sucky way to live. So you can make two attempts at torch making a day.

Must figure out a way of fitting various tasks with each other.

Also write them all up in a set format as well.

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