Due to a sad pet event, didn't run a game last Saturday.
I'm at a games club with multiple D&D tables basically with an organiser. Since I keep getting new players (who in order to play at all turn up with a level 1 character in a dungeon for level 4 or 5!) we're looking at running the starter set for new characters to run through the POTA characters to recruit from - at least it's tuned to low level characters.
But I want to keep the 'story hook' part of POTA. I think of them more as motivations than 'hooks', but regardless the starter set doesn't really have them. It has a Dwarf who goes 'go do some task for me'. That's not really personal like the POTA motivations, which include wanting revenge on a guy who almost killed you and killed everyone else that was on the same boat as you. Now that's meaty! I'm hoping they have more motivations like that in latter D&D products - I should write a letter, I guess.
But anyway, I need to work out a list of motivations for the starter set - I need a list to ensure some amount of choice (and hey, if a player has their own motive in mind - one that the character would risk their life for, cool - saves me some work! :) ).
And I want to try and make the motive work in the starter set and in POTA.
Thinking so far of maybe the 'hired hand' hook in POTA, extending it that some of the mercenary bands that the cultists used were the redbrand ruffians (spelling?) from the starter set.
But that's just one motivation! Not much choice in one option!
Also I have no printer, so I'm gunna have to scratch it out or take it to the local print shop.
Edit: I keep calling Phandelver 'Phandalin'. My apologies! Have edit it!
Next Bit!
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