Wednesday, October 28, 2009

"Solo players don’t have a ghost of a chance here",id1414,patch_212_storming_acropolis.html

Solo players don’t have a ghost of a chance here; only well-equipped groups
will ultimately get to step up against the leader of the Naga army: King
‘Sharleedah’ will provide a tough battle for adventurers and can only be toppled
by the mobilising of every force.

Once again the lack of human resource management in a mmorpg astounds me!

But I'll give an example of some human resource management - public quests from warhammer online. These would funnel people together and help them form groups. Or even battle grounds from world of warcraft - click to join a BG que, wait, go in, your with a group (some dumb groups, but hey, even if you lose you get a token and it'll only last for X number of minutes).

Okay, so what do we have here? Sweet FA human resource management. You'll need a group - how you get one, entirely up to you. Hey, this isn't like a game where we could code stuff to help you - we leave this vital component (assuming you want to see this new content weve paid money to develop) up to you and that's considered normal.

MMORPG's, stop doing this!!!

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